![]() |
|
The azimuth property moves sound around the listener. It provides a way to tell several voices apart, as in real life (people rarely all stand in the same spot in a room). In an optimal listening environment, the soundstage is considered to be parallel to the floor, with origin point at the listener's head. The ideal listening position is considered to be facing the main sound reproduction source at an optimal distance. Stereo speakers produce a lateral sound stage. Some headphones or stereos and televisions can generate surround sound. You specify it as an angle in degrees (between -360° and 360°). For example: P {azimuth: 0deg} h1 {azimuth: 30deg} The value 0deg is straight ahead of the listener. Positive value move clockwise around the listener; negative values move anticlockwise. So, 90deg is to the right, 180deg directly behind, and 270deg to the left. You can also specify a keyword. For example: P {azimuth: far-right} p {azimuth: behind far-right} P {azimuth: behind} Each of the keywords corresponds to an angle. You have the following options:
You can also enter relative values leftwards and rightwards:
Remember that as you in increase or decrease the elevation, the azimuth is less apparent to the listener. For example, if a sound is directly overhead, you can't tell if it is in front of you or behind you. |
More information pause, pause-before and pause-after azimuth |